Clicking on <a target="_blank"> does not work. Generally, with a browser, this opens a new tab/window. In our case, we cannot spawn a new window. Currently working on a callback so we can catch and handle this signal on the Godot side.
Clicking on any <select> will crash the whole application. Generally, with a browser, this opens a dropdown menu. This will be fixed soon™.
Drag-and-drop does not work
The webview resolution cannot be changed at runtime (will look into later)
No support yet for the browser's developer tools
Godot does not export .html files when exporting a build. Need to force-include it (see Godot's export options for the whitelist/blacklist).
Godot treats images (.png/.jpg) as textures during export, see our documentation for the fix.
on macOS, trackpad gestures, and the command key modifier does not work yet