<a target="_blank">
does not work. Generally, with a browser, this opens a new tab/window. In our case, we cannot spawn a new window. Currently working on a callback so we can catch and handle this signal on the Godot side. <select>
will crash the whole application. Generally, with a browser, this opens a dropdown menu. This will be fixed soon™..html
files when exporting a build. Need to force-include it (see Godot's export options for the whitelist/blacklist)..png
/.jpg
) as textures during export, see our documentation for the fix.