Compatibility

2025-01-01

We put extra effort in ensuring this technology runs on as many systems as possible.

binaries

Produced using the same build infrastructure that Godot uses. This is Fedora 40 with a buildroot. You can inspect them here: github.com/godotengine/build-containers

For macOS, we use osxcross (still using Godot's build infra)

Linux: glibc/glibcxx

This addon does not statically link against libc / libc++ because it introduced problems with symbols clashing - depending on additional GDExtensions you may happen to make use of in Godot project.

The minimum required versions are:

  • libc version: 2.14 (ancient)
  • libstdc++ is: GCC 13 (GLIBCXX_3.4.32)

If you want a statically compiled version of this webview (to increase compatibility), contact us, however do note this falls under the enterprise license (see pricing page).

Qt

The minimum versions for our Qt installation are:

  • macOS 11, 12, 13, 14
  • Windows 10 (1809 or later - October 2018)

Since Qt is widely used already, we do not expect any issues here.

Rendering driver support

Vulkan, and Metal.

X11/Wayland

This addon was developed on an X11 system. Wayland is not tested well.

Please report bugs when found.