We put extra effort in ensuring this technology runs on as many systems as possible.
Produced using the same build infrastructure that Godot uses. This is Fedora 40 with a buildroot. You can inspect them here: github.com/godotengine/build-containers
On Linux, we compile with: -static-libgcc -static-libstdc++
For Mac OS, we use osxcross (again, using Godot's build infra)
Vulkan, and Metal.
The mimimum versions for our Qt installation are:
Since Qt is widely used already, we do not expect any issues here.
This addon was developed on a X11 system, but Wayland should also work. We will investigate this soon.
In the meantime, please report bugs when found.